Ubuntu TV is an already known and appreciated project, Ubuntu technology announced months ago, while, especially in its beginnings, presenting various directions, looks and functionalities in relation to an upcoming future.
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Ubuntu Developer Summit Quantal generated interesting to-be-implemented objectives, goals, across the Quantal Quetzal development cycle, to be implemented as default, categorized and organized in different corners of Ubuntu, starting with the shipped kernel version, Unity enhancements, GNOME stack's adoption, etc.
Unity 2D 5.10 has landed in Precise Pangolin, brining numerous bug fixes and new features.
What is new in Unity 2D 5.10?
Unity 2D has been updated to version 5.8 in Ubuntu 12.04 LTS, bringing long-awaited features, that mark an important progress point in delivering a consistent desktop with common attributes, such as the color borrowed by various desktop components,
The Precise Pangolin cycle can be characterized as a development phase where internal components are polished and developed in almost every possible aspect, "trend" that gracefully applies to Unity 2D, where major features are added in almost the same amount and with the same passion and precision as in Unity 3D.
Unity 2D 5.7 has just been released, reducing its lack of features (as compared to Unity).
What is new in Unity 2D 5.7?
Unity-2D 5.6 has just been released, following closely its 3D version in terms of new exciting features, presenting itself as a solid, fully-featured interface with zero-tolerance towards missed features (compared to Unity 3D).
What is new in Unity-2D 5.6?
Unity-2D was first implemented as a alternative to Unity 3D, suitable for low-hardware machines incapable of handling the 3D version.
The alternative has become, throughout the development cycles, more and more powerful and polished, "demanding" a feature-parity with its 3D version, presenting itself, at the moment, as almost the same as Unity in terms of features and polish, yet slightly different.
Unity 5.4 has already been released, adding new features (including a new lens, Unity Video lens) and overall polish.
Unity-2D shares code with Unity, thus being more and more closer to its development phase, meaning, after every Unity release (with features, UI improvements, etc), Unity-2D follows almost the same additions (there are, isolate cases, where a feature is first introduced in Unity-2D, then released into the 3D version).
Unity 3D 5.0 has just been launched in Precise Pangolin, bringing new gorgeous refinements, numerous bug fixes and a noticeable boost in speed.
Unity 3D shares code and bugs with its QT-based brother, thus triggering shorter and shorter release cadences for the 2D version (featuring almost the same enhancements), consequently, Unity-2D 5.2 has landed in Ubuntu 12.04 LTS.
What is new in Unity-2D 5.2?